Event Action – FiveM

This will launch the FiveM object that you specify here. FiveM ObjectYou need to specify the internal name of the FiveM object you wish to launch from your page here

Event Action – Minecraft

This action will launch the Minecraft object you have selected. Minecraft ObjectSpecify the internal name of the Minecraft Object that you wish to use from inside your page.

Event Action – Hide Objects

This action tells the launcher to HIDE objects. ObjectsYou should create a comma-separated list of objects to HIDE in this action.

Event Action – Show Objects

This action tells the launcher to SHOW objects. ObjectsYou should create a comma-separated list of objects to SHOW in this action. You can use the ‘Hide on Start‘ property for the object so it’s hidden at the start then use this action to show it at a particular event.

Event Action – GET Query Refresh

This triggers a GET Query string to refresh itself. You can specify which string it refreshes by specifying this button name inside the query string’s settings.

Event Action – Patch System

This action instructs the launcher to start the patching system. You must specify commandlines to go with this, after you have setup your patching system. The minimum commandlines you need to send are /W1 and /S1 Available Commandlines Log to GLCV3 – /W1You need to send this commandline in order for the patching system to […]

Event Action – Vol Up / Vol Down

This action(s) will increase or decrease the volume with every click by 5. 0 is the lowest volume and 100 is the highest volume. These actions are useful for volume level control buttons.

Event Action – Download Object

The download action allows you to tell the launcher to download a file from the internet. Download URLThis is the full, absolute url to the file online (ie: https://mysite.com/thisfile.exe) Exit After DownloadThis will instruct the launcher to exit when the download is complete Wait for EndThis will instruct the launcher to halt the runtime (prevent […]

Event Action – Exit Launcher

This action will instruct the launcher to exit. This should be used last in a series of actions as actions will not be performed after this action.

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