FiveM Server Status Tutorial

You can now show the status of your FiveM server in your game launchers thanks to this PHP script devised by Danny, Villy, Stephen and XPreciousGaming (mostly XPG). This is a PHP file that you should create, configure then upload to a webserver (any web server that has PHP). Once you have created, edited and […]

GIF Object

The GIF Object allows you to insert an animated or static GIF from your computer directly into your game launchers. GIF FileUse the [ … ] button to locate and load up the GIF file from your computer. Enable Image ClickAllows the user to click on the image executing whatever parameters you specify in the […]

Server Query String

The server query string object is one of the most powerful objects in Game Launcher Creator. It allows you to communicate with a server or database using PHP. You simply POST$ and whatever is sent back to the server will be replaced in the string. You can even stipulate pre and post text to the […]

The WebView Object

The WebView object allows you to insert a web control directly into your Game Launchers. This enables you to load up a web page or website directly into your launcher. N.B – Because this is a Windows control, the layer property will not work. It will always display on the top layer. Secondly, you will […]

Video Object

The video object allows you to display a video directly in your Game Launchers. There are many customizable options with the video object. Video FileLocate and specify which video file you wish to use by clicking the [ … ] button and browsing your computer. File formats supported are WMV (Windows Media Video). N.B – […]

Text String Object

The Text String Object allows you to insert a static text string into your game launchers. There are multiple customization options such as colors, fonts and sizes. String TextThis is the text the string should contain. String PreviewThis is a preview of what the string will look like, although you will also see the realtime […]

Local Image Object

The local image object allows you to insert an image from your computer directly into your game launchers. It will be packed up and shipped with your game launcher ready for use. Formats supported are Bitmap (.bmp) JPEG (.jpg;.jpeg) GIF (.gif) PNG (*.png) Image FilenameHere you can specify the image filename for the local image. […]

Cloud Image Object

The Cloud Image object allows you to insert a serverside image directly into your game launchers. The game launcher will automatically download the image at the start of the launcher (or page switch). This is very convenient as it means you can update images without updating the launcher. You just simply overwrite the image at […]

The Button Object

The button object is probably one of the most used and most important objects you can use inside your Game Launchers. It allows for navigation, launching of games or apps, launching of websites and checking for updates. Button ImagesHere you have 3 states of the button. UP (default, no mouse hover), HOVER (when the user […]

Object Layers

Working with layers in GLC V2 provides an essential way to design and organise your Game Launcher design into easy layers. Layers are vital for allowing some objects to appear above or below other objects. For example, framing can be important if you want to show a video with a surrounding frame. Or maybe an […]

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