Documentation

Game Launcher Creator V3

Progress Bar

The progress bar object is available in the Indie and Developer editions of GLCV3.

For Indie, you can use it for showing the total percentage of a download as an example. For Developer Edition, you can use it for this and much more.

Values

Here you can set the values for the progress bar object.

Minimum Value: This is the minimum number value.
Maximum Value: This is the maximum number value.
Default Value: This is the default value the progress bar starts at when it is created.

Attach Progress Bar

You can attach this progress bar to a particular feature inside GLCV3. Here are the current options:

AOPS Overall Patch Percentage (%)s
This is the Overall Patch Progress shown as a percentage for AOPS, the built-in patching system.

AOPS Current File Percentage (%)s
This is the current file scan/download shown as a percentage for AOPS, the built-in patching system.

Display Music Volume
Toggle this to show the current global music volume as a percentage.

If you wish to use the progress bar to display the value of a file being downloaded using the Download Object action, then you need to set that property up in the Download Object action settings, not here.

To view the Download Object settings, click here.

Complete (Conditional Event)

This is a condition which triggers when the progress bar is full.

Customer Login

If you are a product customer and want to access the private support forum sections and other resources here, login with your Store account.